CLUE FINDERS SEARCH AND SOLVE + MYSTERY |
Simillar Categories KIDS - ADVENTURE & MYSTERY - KIDS |
Product Description : Two full titles from the award-winning ClueFinders brand! Join the ClueFinders in a haunted amusement park and mystery mansion arcade to learn critical thinking and problem solving skills. more info |
Two full titles from the award-winning ClueFinders brand! Join the ClueFinders in a haunted amusement park and mystery mansion arcade to learn critical thinking and problem solving skills. Apply deductive logic, spatial reasoning, ordering, sequencing and hypothesis testing to solve the mysteries. Includes:
Skills Learned:
Features:
ClueFinders Search & Solve Adventures Uncover the mystery at the amusement park! There?s something suspicious in the dark night sky . . . flashing lights from an old, abandoned amusement park. Join the ClueFinders as they venture into a haunted carnival on a mystery-solving quest. But watch out; you?ll need all the nerve, wits, and problem-solving smarts you can muster to crack this creepy case! The engaging ClueFinders are hot on the trail of yet another mystery, this time in an abandoned amusement park. Apparently, someone's been tinkering around with the robots that were the theme of the park, and it's up to the ClueFinders to discover why. While searching the park, Joni and Owen will play 4 main critical thinking games that focus on patterns, visual analogies, written clues, etc., to earn keys to help advance the game. When players earn 4 complete keys, they will use them to power up the park, then go back to earn 4 more to enter the Haunted House Maze and rescue Leslie and Santiago, who are trapped. Then it's off to the final 2 challenges! Features:
Skills Learned:
ClueFinders Mystery Mansion Arcade It?s late at night and the ClueFinders are responding to a message from Joni?s Uncle Horace. They approach a mysterious, sinister-looking house. Joni is eager to go inside, but the other ClueFinders think that the message might be a fake, sent to fool them. And LapTrap, of course, is scared to death. The house has a high-tech "command center," with a large table and video monitors along the wall. Seated at the table are four villains from previous ClueFinders adventures - Fletcher Limburger, Alistair Loveless, Pericles Lear, and Ms. Rose. An unknown person sits at the center of the table, identity obscured - the mastermind of the entire affair. This person has asked the other villains to do what no one else has been able to do: trap the ClueFinders once and for all. You must guide Owen, Santiago, and Leslie through their arcade traps, collect special "powers," and then help Joni. Joni cannot complete her multi-player arcade trap until all the ClueFinders are together. This final arcade game is long and challenging, and if Owen, Leslie, or Santiago run out of special powers, they must go back to their own arcade games to get more. Can you help the ClueFinders escape from their arcade traps and reveal the identity of the mastermind? Activities Include: Red Video Phone Joni?s Backpack Windows System Requirements:
Macintosh System Requirements:
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